1. Be Respectful
This should go without saying, but it is important that everyone feels welcome and valued as a member here on Fate.
Treat everyone the way you want to be treated.
We will not tolerate bullying and you will only get one warning.
If you are having problems with another member, including staff, please take it up with the main admin (Fawn).
If the problem is with the main admin, bring it up to another staff member to get the problem resolved.
2. Be Active
School, friends, relationships and work are all important things in each of our lives.
We as a whole recognize that everyone has a life but we ask that you be as active as you can, especially if you hold a high rank position.
We no longer hold general activity checks, and will instead NPC your characters if you disappear for some time without any absence notice.
If your account reaches several months of inactivity and you have not explained why, it will be deleted by staff and all your characters will be NPC'd.
Prey is the currency here on Fate, and it can be used in both the Site Shop and members' shops (prices may vary).
Prey is earned by creating threads, replying to threads, and participation in site events and competitions.
2. Character Limits
You get 15 characters free! Have fun! Any future characters after that must be bought.
To encourage posting, the price for more characters is 25 prey x Amount of Characters
The absolute maximum cap on characters is 25.
3. Unfinished & Adopted Characters
New character bios must be completed within 30 days.
Kits who have yet to be born on the site may sit as long as necessary.
Adoption is highly encouraged on Fate! However, please keep in mind that each member may have their own adoption rules to be followed, so please respectful of this.
Adopted cats may be reclaimed if the adopter has proven to be inactive, disinterested, or has violated an adoption rule.
4. High Ranks
High Ranks are important and crucial so we have high expectations for those who play high ranks (HRs).
Priority will be given to members who do not already have a high rank to fill empty positions. There must be at least two applicants for a HR position in order for it to be filled. If 30 days have passed and a HR position has not received enough applicants, then the position will be opened to those who already have a HR also. There is a maximum of two high-rank characters per member, and they cannot be of the same type or in the same group. Each member may have one pseudo-high rank, and these pseudo-high ranks cannot be in the same group as their high ranks. Types are: Leadership (Clan leaders, deputies, cave-guard and prey-hunter leaders) and spiritual (Medicine Cat, Medicine Cat Apprentice, and the Tribe's Healer and Healer To-Be).
Interested? To ensure only active members are considered, this criteria must be met first: (1) Your account is at least 1 month old. (2) You have made at least 30 posts.
* Begging for a rank will automatically disqualify you for consideration.
Chaining of high ranks is to be avoided unless circumstances demand otherwise.
High Rank Duties Include
* At 90 moons of age, high ranked cats will need to have a successor in place.
* For leadership roles, high rank roleplayers are expected to be active within their Clans.
Clan leaders are expected to assign mentors and apprentices, perform ceremonies, pick out warrior names (unless already reserved), and post in the seasonal Gathering.
In the event that a Clan leader is unable to post in the Gathering, that duty falls to the deputy.
5. Pseudo-High Ranks
* For healing roles, healers are expected to care for their Clan, train an eventual successor, and attend seasonal Medicine Cat Meetings.
Note: Tribe ranks are similar but not exactly - Deputy (Lead Cave-Guard, Lead Prey-Hunter) and Healer/Leader (Skyteller).
Pseudo-High Ranks are positions within a group that function like high ranks, but are roles created by the current Clan's leader in order to bolster roleplay activity within their Clan or fulfill a certain role.
Each person can have a maximum of one pseudo-High Rank and they may not be in the same Clan as their high ranked characters. Unlike high ranks, pseudo-High Ranks have no activity requirement. However, if your account becomes inactive and your character NPC'd, it is possible you may lose the position.
There is also no criteria for pseudo-High ranks, any character that a leader deems worthy may be chosen.
The following positions are considered pseudo-High ranks:
* A leader of a rogue group.
6. Creative Characters
* The Head Hunter of GaleClan.
* The Head Battle Trainer of GaleClan.
* The Head Tunneller of GaleClan.
* Only natural pelt and eye colors are allowed, with some exceptions allowed for special items and events (within reason).
* Kits are not considered playable until 3 moons of age.
* For those making an elder, the max on-site age is 90 moons, with an additional 12 moons purchasable in the Site Shop.
* Pay attention to the minimum word amount for each section under the character bio.
* Keep an eye on the allegiances section of the welcome table for bans and needs in each Clan.
* Herb knowledge is considered rare in non-medicine cat characters.
* Special powers are given out by staff only, and are very rare.
Uncertain about your character's backstory, need help fleshing them out, or have questions? Please reach out to staff. We're here to help!
7. NPC Characters
The FateDex holds lists of both active and inactive characters in every Clan.
NPCs are free to be used as plot fodder, patrol filler, or as temporary rank holders.
However, please check the name of the NPC's creator and gain permission from both the staff and the creator before killing them off. If the creator is no longer active on this site, staff permission is enough.
"Culls" are routinely done by the staff if the number of NPCs gets out of hand - usually above 20 per Clan. Favorite NPCs can be saved from the routine culls with a limited number of saves per member.
NPCs are created through the NPC Registration board, and are often family, friends, or enemies of active characters.
Some NPCs may have in-depth character bios, so please take those personalities into consideration when writing about them.
Parents to kits can be registered as NPCs, or they can be selected from two NPCs already in the Clan(s).
8. Apprentice Training
There is a provided thread where apprentices and their mentors are listed.
The following requirements are needed to become a warrior. The threads can occur in any order.
1. At least TWO threads where one of the following occurs: Hunting Training, Battle Training, Border Patrol/Learning the Territory, Diplomacy (Gathering or interacting with a cat from another Clan).
You must choose two different types of threads - so, you cannot do two hunting threads in order to fulfill your thread requirements.
Medicine Cat Training.
2. Be at least 12 moons of age.
3. Two season changes have occurred.
1. One Defense Training Thread [Can be skipped if they were a warrior first].
2. Three different herb learning or procedure learning threads.
3. One Medicine Cat Meeting.
4. Be at least 15 moons of age.
1. Two group-specific training threads. For example, if you're a prey-hunter, then two hunting threads need to be completed.
2. Final Assessment.
3. Two season changes have occurred.
Note: The tribe values community, and training is not limited between a to-be and their guide. It can be done by anyone within their group. Feel free to request training from any character.
If anyone has an inactive mentor or apprentice, or has concerns about training, please reach out to staff!
Apprentice/Mentor assignments are done by Clan leaders, but the staff should be notified of any issues first.
Fallen behind? Hate writing battle threads? Training Passes can be purchased in the Site Shop. One training pass is allowed per apprentice.
* As of September 2019, apprentices who reach 24 moons without completing all their training threads will be automatically made warriors during the seasonal updates. All Tribe to-bes will automatically be made cave-guards/prey-hunters when they hit 28 moons of age.
Apprentices that become warriors in this manner forfeit the right to have a played warrior ceremony and will simply have their information in the ranks updated accordingly.
9. Age Range
Kits - 0-6 Moons
Apprentices - 6-18 Moons (typical, can be older but it is unusual, no older than 24 moons)
Warriors - 12-59 Moons
Senior Warriors - 60 Moons to 80 Moons
Elders - 80 Moons+
Tribe Kits - 0-8 Moons
To-bes - 8-20 Moons
Prey-hunters & Cave-guards - 20-60 Moons
Senior Prey-hunters & Caveguards - 60+ Moons
It is rare for the average cat to live past 90 moons. However, additional moons can be purchased in the Site Shop. The exception to this rule are Leaders, Healers, and Medicine Cats, who can live up to 120 moons because of their connection to their ancestors. Deputies, prey-hunters and cave-guards lack this connection.
NPCs will be killed off at 90+ moons, or shuffled throughout the Clan ranks as they hit these age milestones. Additional moons for NPCs can be purchased in our shop if you would like to keep your favourites alive longer.
10. LGBTQ+ characters, and disabled or neurodivergent characters
When creating a character, every member has the right to have that character be any neurotype or identity that they wish. However, when writing a character with these life experiences, we ask that you ensure you do your research on portraying these characters accurately and respectfully. Especially
if you yourself are not LGBTQ+ or neurodivergent.
Any and all portrayals of these characters deemed to be disrespectful will be taken extremely seriously. Our site is extremely anti-prejudice and any transphobia, homophobia or ableism will not be tolerated. In-character prejudices for the sake of story-telling are allowed, but please communicate with the roleplayer beforehand as they may not feel comfortable putting their character in that kind of situation.
Staff will aim to try their best to monitor the portrayals of these characters, but we will still make mistakes. If you feel uncomfortable with a character or the manner they are written in, please make a complaint so we can take action.
1. No Thread Limit
Don't spread yourself too thin, and try to only take part in what you can handle. Remember that your posts should be written in third person perspective only. Ex: Fireheart peered through the brambles into the ThunderClan camp, wondering if he'd find Tigerclaw waiting for him.
2. OOC Posts
These should be limited to the OOC boards. It is okay to jot down a few notes for your roleplay partner but not an entire four paragraph story.
3. No Godmodding / Powerplaying / Double Posting
Just don't do it. Your cat is not a god, your cat can't auto-hit an enemy. Double posts will be deleted.
Godmodding: When you control another player's character without their consent. For example, you describe how another player character reacts to your character, without giving the other person the chance to post their character's reaction.
4. Finished Threads
Powerplaying: When you decide the outcome of a post and how the other cat is impacted. For example, you describe an attack as landing perfectly without giving the other character the chance to dodge. To avoid this, write your attacks ambiguously.
Don't: Fireheart looked at Bluestar. He could see the fury in her blue eyes, knowing that she believed him to be a traitor.
Do: Fireheart looked at Bluestar. He tried to figure out what she was thinking, praying she wouldn't believe him a traitor for what he had done.
Don't: Fireheart lashed out with his claw, connecting with Clawface's shoulder and sending blood spraying across the grass.
Do: Fireheart lashed out with his claws, aiming to strike Clawface's shoulder.
When a thread is finished, please post to the 'Thread Collection' discord channel to get it moved right away to avoid clutter.
mates & kits rules
Cats who are involved with one another (romance not required) are added to the Mate Tracker, where their relationship progress is kept.
A matched pair must have had four threads together before they can have kits.
In the case of an active cat/NPC cat pairing, permission from the staff is required.
Once a cat couple decides to have a litter, their RPers contact staff, the in-character date will be marked, and the litter will be scheduled to arrive in three site-calendar weeks
Alternatively, One Night Stands are a purchasable item in the shop.
* Graphic mating is NOT allowed. Pregnancy can only occur between adult cats. NO pregnant apprentices.
The amount of kits is restricted by season.
Leafbare - 2 kits maximum
Newleaf - 4 kits maximum
Greenleaf - 4 kits maximum
Leaf-fall - 3 kits maximum
* One additional kit can be purchased in the site shop.
: Female Clan leaders, female and male medicine cats can also have kits. However, these items must be purchased in the shop.
There may be additional in-character consequences. If they are found out, medicine cats, regardless of gender, must step down in violation of the Medicine Cat Code.
Female deputies are allowed to have kits. Once close to their due date, female deputies will be put on Nursery Leave while a temporary deputy fills that job role.
Female deputies may return to their duties after the kits are weaned.